Computer Strategies ,The Tabletop Solution

Computer Moderated War-game Rules for Miniatures

by Computer Strategies.

These rules are designed to support tabletop historical miniatures war-gaming by providing a flexible and easy to use method of playing both small and large scale battles as well as campaigns. They support integrated land and naval warfare, and in the modern era, they include air support. The rules run on Windows Tablets and laptops thus providing players and game masters with full mobility when involved in a game. They can also run on Windows PCs.

The rules have been developed over several years and are now in their 6th version. They provide a full historical range of fourteen games as well as Fantasy and Science Fiction. This historical range spans an unbroken period of war-games from the Biblical Era through to the Fall of Baghdad and beyond into science fiction and fantasy.

Upgrades are provided free of charge to keep enhancing the games.

Some of the key features are:-

· Create and modify both units and officers to mirror our armies using historical characteristics.

· Multiple armies and sides with no practical limit to the size of armies.

· Full Battle control

· Create and use your own Campaign Map. You are also provided with a selection of historical campaign maps already setup for use.

· Solo Scenarios and Outcomes.

· Wide range of weapons, troop types and officer characteristics.

· Easy, familiar Windows Click & Point Navigation. Touch screen for tablets.

· No Limits to the Size of Armies, Battles and Campaigns.

· Optional Sound Effects.

· Variable Length Time Bounds (5, 10, 15 and 30 minute bound options).

· A Range of Rule Sets - Each One Tailored for A Particular Historical Period.

To purchase a set one needs to read the details found in the side panel labeled Puchasing :-

The individual rules sets are as follows:-

· Mars Ascendant (Science Fiction).

· Desert Whirlwind (Post-World War II to the Fall of Baghdad).

· Iron Tigers (World War II).

· The Desert Column (World War I).

· Imperial Splendour (Colonial).

· The Great Powers (19th Century Europe).

· Rally Once More! (American Civil War).

· Iron Duke (Napoleonic Wars).

· The Great Captains (Linear Warfare from about 1650 to pre-Napoleonic Times).

· Gunpowder Revolution (Renaissance Europe and Turkish Wars).

· To Me! (Medieval and Dark Age).

· Macedon, Rome and Hellas (Ancients - 500 BC-500 AD approx.).

· The Age of Heroes (Biblical Era - 500 BC and earlier).

· Skull Cleaver (Fantasy).

Visit the web site for more information

http://computerstrategies.bigpondhosting.com/

or visit the forum for upgrades and discussion.

https://groups.yahoo.com/neo/groups/ComputerStrategies/info

How to purchase these rules? See to the right


Wednesday 18 March 2015

How to Purchase these Rules?

I am distributing these for my friend, The Designer.
To purchase a copy, or copies  of these titles you will need  :

  1. A valid email account 
  2. A Pay-pal account,  
  3. and the ability to unzip  files.

If you posses these  three attributes   then you are in business,if not then go no further.

From me each title  costs $20AUD, which is around 20% less than buying it from The Designer, and this has the added bonus that  if you buy five  titles  you may choose a sixth free.

The Method
You email me at derflingermonkeyhouse@gmail.com and in your email you  state which titles you are interested in.
 I will  reply confirming your interest and provide you the name of the Pay-pal account into which you will pay.
Once you have paid you will receive , sent to your email account, the zipped  copy of your titles.
I apologise if this seems a bit tin-pot, but it is.